The
different gear was introduced to solve the problem of players gearing up for
pve via pvp and vice versa. But is that a problem? In the olden days, epics
were easier to get via pvp, but that is clearly no longer the case; quite the
reverse, Where to sell
World of Warcraft accounts actually. So do the
original reasons for the different gear sets still pertain?
Honestly,
this is a personal choice of the developers and never made much sense to me.
What
does it matter if you use one for the other. Normalizing on one type of gear
would make game play easier for the vast majority of players.
You
could move between PvE and PvP seamlessly and enjoy more aspects of the game
without either picking one or spending 40 hours a week grinding both to
"be competitive."
I
know the reason, I played in Vanilla. The point is, the distinction makes it
problematic for everyone. Developers have to fight through these issues design
wise, and players have to fight through them game wise.
Both
parties would benefit from simply removing the distinct gear requirement for
both.
One
type of gear for both situations.
The
problem is tied to RNG vs. Static methods of acquisition. PVE still
relies on RNG (more so at higher levels of play), PVP still relies entirely on
currency. Having PVE & PVP gear be the same thing means many people
would PVP to fill slots for PVE. This is precisely what happened before
Burning Crusade, and quite a few players were furious about the situation.
If
you thought people were mad about being "required" to do dailies, where to buy WoW accounts wait until you
see the response to being "required" to PVP.
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