2013年6月21日星期五

Powers which are really cool in WOW

Blizzard should really make a section of their site about "Powers which are really cool in theory, wow gold for sell but we actually have no idea what we want them to do." See: Anti-Magic Zone, various Warlock Shields for more info.
That's a lot of warrior quality of life buffs. and some buffs for Arms. Wonder what made them finally give up the ghost on shield requirements?
Still don't see Stormbolt being taken as fury, Bloodbath works better with their mechanics, and SB only becomes great inside a CS window - which arms can guarantee.
The Chi Brew change is fucking meaningless, but the healing elixirs change is a bit nice. Definitely makes it more appealing when the other two talents don't apply (the case in 10-man Normal more often than not).
The Power Strikes change is fucking huge, buy world of warcraft accounts especially since the datamined T16 bonuses don't favor haste.
Does anyone else feel that BM and SV for Hunters are now going to be the equivalent of a Druid Tank in Vanilla?
No reliable interrupts on bosses (for 2 of the 3 specs), and the readiness change seems to be a pretty big nerf to both DPS for PVE and CC's for PVP that at the moment do not seem to be compensated for. Now I know this is only the PTR and very early in the cycle for it, but having only 1 spec in a pure class have access to a silence / interrupt for bosses, seems as if they just hate hunters.

However in regards to the Readiness "nerf" I am glad they did that, hopefully it will make balancing the class easier, while yeah it stinks, it may be good in the long run.

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