2013年6月15日星期六

WOW5.4 Start Fresh Us



Lets be honest, they're trying to make it where everyone who is playing in MoP (even getting it on 10 of your alts) is not really that hard to do.

If its not really that hard to do, and everyone and their brother's uncle has one, sell WoW account including all your alts... excuse me... but what is so legendary and rare about it if everyone has one?

Before they announced this latest change, I was actually fine with how Blizz was handling it.  I'm not the hardcore guy that thinks only "the chosen one" in a guild will be supported and get a legendary... i think everyone that puts in the sweat, tears and time throughout MoP should have an opportunity to get one, but come on... please... its almost an insult to all of us who HAVE been putting in the time since 5.0 to say all the folks that show up in 5.4 and start fresh are already caught up with us in no time... frankly, its a let down... buy wow accounts, everyone should have a shot at it, but handing them out like candy is not the answer.
I'm not a raider and so haven't done anything with the Legendary questing, and don't really plan to. But I read this and thought the same thing: "Well that sucks for everyone who's been grinding it out so far!"
How does it suck? All that tweet says is that they're putting the sigils onto the loot table for ToT raids, nothing else. I don't recall spending 40+ minutes to get into a raid you need nothing else at all from other than grinding out sigils being a deliberate part of the process so far.

2013年6月14日星期五

Normal Realm is Full



Where to buy WoW accounts  I am currently on one of the servers that is experiencing 1500+ person queues to log in to the game during peak times. World of Warcraft accounts for sell  Will this fix that issue? it only helps lower populated realms to feel more populated, not the other way around.  Expect to see the same queues you're seeing now continue until people from the overpopulated realms moved to the lower populated realms, which will then become virtual realms so they feel like populated realms. buy wow accounts.
 Yep, that's the convoluted situation they just created. 
I wonder if the technology might be there that, if your normal realm is full, it simply logs you on to one of the other servers in the virtual group?  If so that would solve the issues, but I don't know enough about the back-end workings to know if I'm just dreaming or not. As of the information we have, which is really restricted at the moment, it looks like that sadly won't happen.  From the info we have it's an exclusive to low pop realms fix.
LOL, I would hold off until this gets released in September and see if it works.  CRZ was announced and greeted with this amount of fanfare because it was the "big new feature" that was going to solve low pop problems, and we all know how that turned out
I love it. It seems to fix all the problems of low-pop realms without the messiness of merging or consolidating servers. If you don't know how bad that can be, read a bit about how SWTOR's server merges went. Of course that was mishandling and mismanagement all over the place, but it demonstrates how to truly muck up your servers. This seems like an elegant solution. Of course, it all depends on how it is actually implemented and how well it works.

AH Data and Other Systems



It sounds like this is more of a mechanic to allow more cross-server grouping (in the form of current raids - i may be mistaken but you cant battletag invite for them currently) while also allowing guilds to form cross server instead of the constant server transfer shuffle of the wandering raider. buy cheapest WoW gold Combining AHs caps it off by bringing a bigger economy together, as it suffers when on a small pop realm. it will not like this will work a lot like CRZ just with no restrictions and including it in the town and stuff. AH data and other systems are not impacting the max players a realm can hold.

I get the concept, but not the solution. cheapest World of Warcraft gold  It's obvious, even to Blizzard, that the low pop realms are suffering extremely to the point they're going out of their way to do this change, essentially making many low pop realms one realm for all intents and purposes.  

Why waste the resources developing an entirely new method for those people to play together instead of just massive mergers?  Frankly, "I don't want to lose my name" is a minor complaint compared to "My server is completely dead." "I can't find anyone to guild, raid, dungeon with." and "The economy is horrible on my dead server."
Because they can adapt on the fly? Buy cheap WoW account  Move additional servers in without any big fan-fare or griping about loss of a realm.  You keep your realm -- everything stays the same, just more ppl show up.
But if they merge servers, then a few months down the road people will still be transferring, thus shifting the balance again. Virtual realms would make it so you can be on whatever server you want, as long as it is in the realm that you want ot be able to guild/group/AH on.
I think this is smarter than server merges, and does alleviate the issue of "What about my name?" which is far greater a game killer than you think for most people.
mergers only are short time solution the problems will not go away they just need keep merging that servers to a point, Maybe it will fix the problem for a little but after a while it will be back where they started. Less choice for players and it will force people with slow internet connection to play on big realms. This seems like a dynamic server merger that can be controlled and seems to be the best idea out of Blizzard yet!  

2013年6月12日星期三

Why are they making major class changes



Why are they making major class changes like this (Warlock, Spriest, etc) mid-expansion? Buy WoW Accounts. People are trying to work with their toolkit, save mixing up the toolkit that much for between xpacs. The only Spriest change was that Shadowform doesn't reduce damage anymore. I don't really call that a major class change, and it definitely does nothing to their toolkit .Buy World of Warcraft Gold..
Taking away a baseline damage debuff of that much is going to force people to play differently to stay alive. There are a TON of other changes in there for other classes (hence "etc") that have a lot of folks frustrated with how much their class is changing midstream.
I wasn't talking about etc. -- I know there are changes to other classes. That's why I specifically mentioned Spriests.
And really, how much differently are you going to play? safe wow gold  Did you stand in bad in raids before this, because you take 15% less damage? Did you ignore mechanics that damage you just because you had a little bit of extra resistance? Obviously not (or at least, I would hope not). It's only going to make it slightly harder on healers, not the spriests themselves.
Even in PVP, where it could be a bigger change, how much is it really going to change your playstyle? You'll be squishier, but you're still going to play the same way, or did that extra 15% damage resist mean you just stood around and let enemies hit you? Every spriest I've ever fought uses Psychic Scream on cooldown, Mind Flays me to slow me and keep me away, constantly moves around to stay away from me, etc. Are spriests going to suddenly do MORE of all that?
I'm not debating that it's a nerf, but changing your playstyle to stay alive? Come on.

2013年6月7日星期五

Kung Fu Panda in WoW



Big fan of the idea behind the monk class, being able to tank, heal, or mdps is great. World of Warcraft accounts for sell Worried they will become the new Paly/DK as in everyone will have one and most will be horrible.
The Pandaren race itself.. well, it all depends on the animations really.
From screen shots they are far too round for my liking.. too "comic" but if the animations and expressions etc. make the race take itself seriously and look more bad ass then cute, might be pretty cool. WoW gold for sale
The talent system changes just... so idiot proof I understand the logic behind it but I just can't get on board with it.
I was apprehensive enough of the Cataclysm talent changes, this just goes WAY too far IMO.
I would have prefered 100+ point talent trees by now and ample opportunity for failure in them, but I like theorycrafting and min/maxing.
MoP really, really makes me hope/pray that The Old Republic is as good as I think it is going to be, because yeah... between Cataclysm and Mists of Pandaria I just don't think I can support WoW anymore.

A focus on the tension between the Alliance and the Horde, coupled with the return of open-world bosses. Yeah, I'm going to play Mists of Pandaria. With the future return of Illidan as well, I know I will definitely blast my way through the game and end Illidan once more. cheapest World of Warcraft gold
I have played and "quit" wow multiple times over the years, but I am actually thinking of going back because of this expac haha.

What is funny is everyone makes jokes about "kung fu pandas" hmmm if you have ever played a lot of WoW you know how many silly funny things exist in the game, that is Blizz. There are real life mockings of people and places, subtle references to real life things.... THAT is what grabs so many people. That is a HUGE reason why WoW has remained so huge over time.

It IS silly, it IS goofy, it IS ridiculous and obviously IT WORKS.

I used to think I didn't really like WoW and why I would take breaks from it was because it was too cartoony... but then I would try other games that tried to be more "realistic" and they wouldn't last.... I realized that "Cartoony" is unreastic and the unrealism is what keeps people playing for some reason. Because your expectation is not let down. I played Aion and Rift, but in the end at some point there is let down. WoW I have gone back to more times than I can count!